Steam

There is little to say about the importance of technology in our times. At Xaloc we strive to ensure that our students complete the different stages of their studies with a high level of technological competence, while at the same time we use technology to improve student learning in the different areas of knowledge.

 

Putting the student at the centre of learning is the school's option and, to this end, the use of technology is of great help. Thus, in our classrooms we find flipped classrooms, gamification, learning experience design and project-based learning reinforced with the implementation of the PEP programme in primary school. All the classrooms in the school are equipped with the latest technology to ensure that the teaching experience is of the highest quality.

 

All this effort in technology responds to the objective that our students, at the end of their stay at the school, have the ability to be leaders in their field of work and are able to adapt to any technological innovation they face.

 

From the first year of primary school, students have a personal account that allows them to access an ecosystem of applications that trains them in different areas such as office automation, digital communication, programming and robotics.

 

In ESO and baccalaureate, students acquire advanced knowledge in programming and robotics, multimedia design (image, audio and video), development of manipulative projects, electrical circuits, advanced office automation and 3D design.

 

In these two stages, students are encouraged to participate in different national competitions such as HPCodeWars, DXC Iberia Codes or Health Guardians 2030.

https://hpscds.com/eventos/codewars2023/

https://dxciberiacodes.com/

https://www.fundacionpfizer.org/educacion/health-guardians-2030

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